Many folks would like to see us back on the Moon and developing its resources.

Tuesday, June 25, 2013

Ten Thousandth Near-Earth Object Discovered

The work goes on to see what is out there that might find its way here and make for a big boom.  What we do with the information remains to be seen. It often comes down to money that has to be shared among a lot of mission requests.  

It might be said that the squeaky wheel gets the grease, but sometimes when no grease is available the wheel may catch fire or just seize up, break, and fall off. Your interpretation of the sound bites may vary.  :-)
- LRK -

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Ten Thousandth Near-Earth Object Discovered

June 25, 2013:  More than 10,000 asteroids and comets that can pass near Earth have now been discovered. The 10,000th near-Earth object, asteroid 2013 MZ5, was first detected on the night of June 18, 2013, by the Pan-STARRS-1 telescope, located on the summit of the Haleakala crater on Maui. Managed by the University of Hawaii, the PanSTARRS survey receives NASA funding.

"Finding 10,000 near-Earth objects is a significant milestone," said Lindley Johnson, program executive for NASA's Near-Earth Object Observations (NEOO) Program at NASA Headquarters. "But there are at least 10 times that many more to be found before we can be assured we will have found any and all that could impact and do significant harm to the citizens of Earth."

Near-Earth objects (NEOs) are asteroids and comets that can approach the Earth's orbital distance to within about 28 million miles (45 million kilometers). They range in size from as small as a few feet to as large as 25 miles (41 kilometers) for the largest near-Earth asteroid, 1036 Ganymed. Ninety-eight percent of all known near-Earth objects were first detected by NASA-supported surveys:statistics 

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You may view charts and visuals of the numbers here.
- LRK -

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NEO Discovery Statistics

Some entries in the following charts and tables are dependent upon a diameter that is roughly inferred from the object’s estimated absolute magnitude (H) and its assumed reflectivity, or albedo. The absolute magnitude (H) of a near-Earth asteroid (NEA) is a measure of the object's brightness one astronomical unit from the sun and Earth and at zero phase angle (i.e., the angle between the sun and Earth, as seen from the NEA, is zero). The absolute magnitude (H) for a particular NEA is computed from the observed apparent magnitudes of the object at various times when the phase angles and the distances from the sun and Earth are known. An effective diameter is the diameter of a hypothetical spherical NEA that would provide the same apparent brightness as the observed NEA, whose actual shape is unknown.

Since most NEAs do not have a known reflectivity, or albedo, this albedo must be estimated before the H values, representing intrinsic brightness, can be converted to an approximate diameter. Pravec et al (2012) determined that, for their sample of 583 main-belt asteroids and NEAs, the mean albedos and their standard deviations are 0.057 (±0.013) for the Tholen/Bus/DeMeo C/G/B/F/P/D types and 0.197 (±0.051) for the S/A/L types. Since the albedos for NEAs are most likely to be either approximately 6% for asteroids of the C-type and associated taxonomic classes or 20% for asteroids of the more populous S-type and associated taxonomic classes, we have used an approximate mean value of 14% albedo and an H value of 17.75 to represent a one kilometer spherical NEA. Since the determined H values are uncertain, and likely biased by a few tenths (see Pravec et al., 2012, Icarus) and the single 14% albedo is only a rough mean representing a bimodal albedo distribution, the estimated numbers of one kilometer and larger sized objects in the tables below are very rough. However, these statistics are useful for monitoring the annual NEA discovery progress.

Using near-infrared data provided by the WISE spacecraft in 2010 and early 2011, Mainzer et al (2011) were able to determine diameters and albedos for 250 NEAs with a minimum uncertainty of 10% and 20% respectively. Hence they were able to determine the albedo distribution of these objects with known diameters and this distribution was then used to compute diameters for previously known NEOs with known H values but unknown diameters or albedos. They provided an estimate of 981 (±19) NEAs as the total population of NEAs one kilometer and larger. At the time of their analysis (Spring 2011), they also estimated that 911 (±17) of these large NEAs had already been discovered. While this latter estimate is both higher and more accurate than the estimated numbers given for Spring 2011 in the following tables, this statistical technique cannot be easily employed for day-to-day estimates of the population of NEAs one kilometer and larger. In the following tables, we will continue to use the simpler method described in the previous paragraph.
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"Grand Challenges," let me clear my throat, ach, hmm, for whom?
- LRK -

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White House, NASA want help hunting asteroids
June 22, 2013

By Joel AchenbachThe Washington Post

WASHINGTON — The White House and NASA on Tuesday will ask the public for help finding asteroids that potentially could slam into the Earth with catastrophic consequences.

Citing planetary defense, the administration has decided that the search for killer rocks in space should be the latest in a series of "Grand Challenges," in which the government sets an ambitious goal, helps create public-private partnerships and sometimes offers prize money for innovative ideas.

"This is really a call to action to find all asteroid threats to human populations and know what to do about them," NASA Deputy Administrator Lori Garver said Monday. She said the asteroid hunt would help prove that "we're smarter than the dinosaurs."

- See more at: http://randolphguide.com/features/x1885652768/White-House-NASA-want-help-hunting-asteroids#sthash.8Rw4soIV.dpuf

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Finding what is out there is important if you want to go catch an asteroid or push one around. How you define a set of missions will have to take into account risk and cost, and just what are the benefits. We seem to do a lot of talking.and I don't know that the asteroids are listening. :-)
- LRK -

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House Hearing Shows Opposition to Asteroid Mission, Divisions on Draft Bill

Marcia S. Smith
Posted: 19-Jun-2013
Updated: 20-Jun-2013 12:46 AM
The House subcommittee hearing on a draft 2013 NASA Authorization Act this morning showed continued skepticism about or opposition to the Obama Administration's proposed asteroid initiative.  It also revealed that even some Republicans on the subcommittee object to certain provisions of the draft bill.
Rep. Steve Palazzo (R-MS), chairman of the Space Subcommittee of the House Science, Space and Technology Committee, began the hearing by praising the committee's outreach efforts in drafting the bill saying that it was the result of "input from a wide variety of interests throughout the science and space communities."   Somewhat surprisingly then, not only did subcommittee Democrats and both witnesses -- NASA Advisory Council Chairman Steve Squyres and retired industry executive Tom Young -- express deep reservations about the bill, but the subcommittee's vice chairman, Rep. Mo Brooks (R-AL), said he "may have to oppose it."  
Brooks's complaint is the $1.4 billion for the Space Launch System (SLS) included in the bill is insufficient.  He read from an email sent by former NASA Administrator Mike Griffin and a letter from an unnamed former NASA official both insisting that a minimum of $1.8 billion is needed for that program.  SLS is being built at Marshall Space Flight Center, which Brooks represents.
The total amount of funding provided by the bill is $16.845 billion for FY2014 and for FY2015.  A provision in the bill says that if Congress repeals or replaces the sequester and additional funds become available, they are to be spent 50 percent for the International Space Station (ISS), 25 percent for commercial crew, and 25 percent for SLS.
Not everyone on the committee is a fan of SLS, however.   Rep. Dana Rohrabacher (R-CA), vice chairman of the full committee and a strong supporter of commercial space, called it the "SLS Titanic," saying it is not sustainable and will drain money from everything else.  He asked Squyres, who is best known as the principal investigator for the Mars rovers Spirit and Opportunity, if SLS is a prerequisite for sending people to Mars.  Squyres said that some sort of heavy lift rocket is needed, but his main concern is that NASA is being asked to do too much with too little:  "We can afford to utilize the space station.... We can afford to develop SLS and to do it on a safe and reasonable schedule. But I don't see that we can do both."  Squyres also expressed concern about the low launch rate expected for SLS -- perhaps one launch every two years -- an issue he has emphasized in the past
Later, Rep. Bill Posey (R-FL) asked Squyres and Young when we could send people to Mars if we started right now.    Squyres asked "with the current budget?" and then turned to Young, who quickly responded "never."  Squyres added "I agree."
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And the hands are raised and you hear the shouts, "Fund me, fund me!"

Thanks for looking up with me.
- LRK -
 
Why Should Space Exploration Get More Money Than Ocean Exploration?
By Marc Boucher on June 23, 2013 10:20 PM

"In fiscal year 2013 NASA's annual exploration budget was roughly $3.8 billion. That same year, total funding for everything NOAA does--fishery management, weather and climate forecasting, ocean research and management, among many other programs--was about $5 billion, and NOAA's Office of Exploration and Research received just $23.7 million. Something is wrong with this picture. Space travel is certainly expensive. But as Cameron proved with his dive that cost approximately $8 million, deep-sea exploration is pricey as well. And that's not the only similarity between space and ocean travel: Both are dark, cold, and completely inhospitable to human life. ... This imbalance in pop culture is illustrative of what plays out in real life. We rejoiced along with the NASA mission-control room when the Mars rover landed on the red planet late last year. One particularly exuberant scientist, known as "Mohawk Guy" for his audacious hairdo, became a minor celebrity and even fielded his share of spontaneous marriage proposals. But when Cameron bottomed out in the Challenger Deep more than 36,000 feet below the surface of the sea, it was met with resounding indifference from all but the dorkiest of ocean nerds such as myself."
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How Can We Defend Earth From Asteroids?
"When I go outside and it's clear? Yeah, I look up. It's a habit. It's something I wish more people did. You may seem something that will profoundly affect you."— Phil Plait
Gazing up at the night sky is simultaneously humbling and utterly thrilling. This hour, we'll hear from TED speakers who share an infectious sense of wonder and curiosity about our place in the universe and what lies beyond our skies.
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WHAT THE MIND CAN CONCEIVE, AND BELIEVE, IT WILL ACHIEVE - LRK -

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Tuesday, June 18, 2013

NASA's Jet Propulsion Lab at E3 video game expo - video gaming - Kerbal Space Program

Matt sent me the below link and I found an interesting read. The article also has a link to JPL's YouTube Mars Science Laboratory Curiosity Rover Animation which if you haven't seen should be entertaining. 

What was talked about was the developing video game 'Kerbal Space Program' where you can build your own spaceship.  While waiting for the real thing maybe you could invent your own rocket or at least come to grips with what it means to be a rocket scientist.  :-)

Some more information links follow.
- LRK -
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NASA’s Jet Propulsion Lab is obsessed with a certain game, and I bet you can guess what it is
  • BY ANDREW GROEN
  • 6/18/13 AT 9:30 AM
  • FEATURE


NASA had a booth at this year's E3, and I stopped by for a chat with one of their software engineers to talk about why NASA decided to have a presence at a video game expo. During the course of our conversation we got to talking about video games. It turns out that quite a few of the folks at NASA's Jet Propulsion Laboratory are video gamers and they're obsessed with one game in particular.

“The only thing that would make this week complete, and you may or may not know about this game, is if the developers of a game called Kerbal Space Program showed up. Half of JPL is playing that game right now,” said Douglas Ellison, a visualization producer at NASA's Jet Propulsion Laboratory. He's one of the people who helps make JPL's scientifically exact digital recreations of NASA missions like the Curiosity Mars Landing

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Mars Science Laboratory Curiosity Rover Animation

Uploaded on Jun 24, 2011
This 11-minute animation depicts key events of NASA's Mars Science Laboratory mission, which will launch in late 2011 and land a rover, Curiosity, on Mars in August 2012
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Kerbal Space Program is a sort of cartoonish space mission simulator. The player is given command of a space program run by little tadpole-esque creatures called Kerbals. The game is a sandbox title where the player can build completely custom rocket ships to blast off the planet and attempt to fly their ship through space to reach other planets and moons. You could even piece together your own space station or build a little solar-powered rover to take with you on your voyage.

The game is growing all the time, because technically it hasn't actually released yet. The game's developers, the indie team Squad from Mexico City, have launched Kerbal Space Program in a Minecraft-esque paid Alpha. So the game is constantly getting new and better features.

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I had not seen this web site before and will spend some more time with it even though I am not an avid gamer. (never seemed to get above level one in whatever I tried.) If you are a gamer maybe something you can use.
- LRK -

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OUR MISSION AND OUR TEAM

PAR isn’t just about video games, although video games are going to provide the backbone of our coverage. We’re going to discuss everything we’re playing, watching, reading, and experiencing in the world of gaming and technology. We’re going to dig deeper, write longer, and help you to avoid wasting your time on coverage that doesn’t take these topics as seriously as you do.

PAR combines original, long-form game reporting and shorter news blasts. The latest version of The Cut points out the best in game writing and timely stories about the industry, with our own commentary about why you need to read these stories and where we feel others may have led you astray. Our core values are staying the same, but our mission has become broader.

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Back to the developing video game 'Kerbal Space Program' if you care to follow what IS developing see link below and maybe watch some YouTube videos of what others have done..
- LRK -

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Kerbal Space Program Forum

Welcome to the Kerbal Space Program Forum.
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Kerbal Space Program

KerbalSPOfficial uploaded and posted 3 weeks ago
Recovered Munar Footage from the Kerbal Space Center!!

Recovered Munar Footage

183,942 views
Kerbal Space Center recovered footage from a Munar expedition.
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While poking around on 'The Penny Arcade Report' they had some comments about Microsoft's new Xbox One's usage restrictions and how they will affect military gaming enthusiasts. 
- LRK -

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The military comes out swinging against Xbox One’s usage restrictions
It's amazing how many members of our military play video games, and they take their gaming seriously. A large number of e-mails come in from those serving, and we meet many of them at PAX. We think we use games to cut loose every now and then, but I can't imagine the pressure of being stationed overseas, and having video games be one of the few ways to escape what can be miserable conditions.

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New Xbox 'a sin against all service members'
Microsoft says troops should use old gear instead
Jun. 14, 2013 - 06:00AM
By Jon R. Anderson 
Staff writer

Navy Lt. Scott Metcalf was eagerly awaiting the arrival of the new Xbox One. Now he’s not even sure if he’ll buy one.

Indeed, for many in the military, the next-gen Xbox console may offer more endemic frustration than grand epic gaming, particularly for those deployed downrange, aboard ships and stationed overseas.

Xbox One, Microsoft’s much-anticipated new console, got its big reveal at the Electronic Entertainment Expo gamers’ convention in Los Angeles. Company honchos are confident it will come to dominate living rooms over the next decade not only as the gaming delivery vehicle of choice, but also with a barrage of other content, including a suite of apps, streaming video and music.

There’s one big but, however: To get all this entertainment awesomeness, the console will have to check in online with the Microsoft mothership at least once a day.

“With Xbox One you can game offline for up to 24 hours on your primary console, or one hour if you are logged on to a separate console accessing your library. Offline gaming is not possible after these prescribed times until you re-establish a connection,” an Xbox spokesperson tell Military Times.

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Even though I have not been a gamer I have often dreamed of having a program that could project a lunar base right in front of me on my coffee table in 3D.  You know, that science fiction stuff you see in the movies and TV. The new smart phones can let you loo at the display and overlay what the camera is viewing so we are close.  NASA is beginning to pay more attention to video gaming and hopefully someone will think that a virtual moon base game could help sell the idea of going back to the Moon. Maybe crowd sourcing the construction of the game would develop a greater awareness. At least this article expresses an interest in being in your living room. What would you like to see?
- LRK -

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How NASA wants to use video games to make us all ‘Space Invaders’ 
Yannick LeJacqNBC News contributor
April 1, 2013 at 4:17 PM ET

“You are the space invaders,” NASA manager Jeff Norris declared last week to a packed audience at the Game Developers Conference (GDC) in San Francisco.

It was a dramatic ending to a surprise talkscheduled at the last minute into a conference usually packed with the most arcane and theoretical pieces of trade information game developers swap with one another over a week at San Francisco’s Moscone Convention Center. Gamers and developers alike may have been confused to see real-world space exploration suddenly creep into a flurry of conversations about virtual worlds, but, as Norris explained during his presentation, NASA’s projects have often overlapped with the work of game designers.

To start, there’s the “hallowed ground of the living room,” where viewers first witnessed the legendary Apollo 11 landing, which Norris said was the most watched television broadcast at the time in history.”

The living room is “a place we'd like to be again,” Norris said.

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Thanks for looking up with me.  
- LRK -
 
For now back to CONTINUUM.

I like their special effects and wish I had some of the heads up displays.

Continuum - Second Listen 1/4 (one of four parts of Season 2, Episode 8) - Unless blocked - LRK -
Kiera's suspicions, confirmed finally; there were time jumpers before she and Liber8 came to the present. Now they're popping up dead, and she must find out who's behind it. Alec is kidnapped by Garza, acting on orders...from Alec's future self.[20] 
Continuum - Second Listen 2/4
Continuum - Second Listen 3/4
Continuum - Second Listen 4/4

Here are the Continuum episodes.
- LRK -

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Continuum is a Canadian science fiction television series created by Simon Barry. It was first shown on the Showcase channel on May 27, 2012. It premiered in the U.S on the Syfy channel on January 14, 2013. The series revolves around Kiera Cameron (Rachel Nichols), a CPS "protector" (police officer) from the year 2077 who was transported back to 2012 with a group of terrorists called Liber8 who were scheduled for execution, before their time jump. Kiera must stop Liber8 from changing the past, so she disguises herself as a special agent, and teams up with Carlos Fonnegra (Victor Webster) and Alec Sadler (Erik Knudsen) to stop them. Along the way, she forms an alliance with Matthew Kellog (Stephen Lobo), a reformed member of Liber8.
 
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Moonbase Alpha (MBA)

NASA has once again landed on the lunar surface with the goal of colonization, research, and further exploration. Shortly after the return to the Moon, NASA has established a small outpost on the south pole of the moon called Moonbase Alpha. Utilizing solar energy and regolith processing, the moonbase has become self-sufficient and plans for further expansion are underway.

In Moonbase Alpha, you assume the exciting role of an astronaut working to further human expansion and research. Returning from a research expedition, you witness a meteorite impact that cripples the life support capability of the settlement. With precious minutes ticking away, you and your team must repair and replace equipment in order to restore the oxygen production to the settlement.

Team coordination along with the proper use and allocation of your available resources (player controlled robots, rovers, repair tools, etc.) are key to your overall success. There are several ways in which you can successfully restore the life support system of the lunar base, but since you are scored on the time spent to complete the task, you have to work effectively as a team, learn from decisions made in previous gaming sessions, and make intelligent decisions in order to top the leaderboards. Free to play on STEAM®, http://store.steampowered.com/app/39000
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WHAT THE MIND CAN CONCEIVE, AND BELIEVE, IT WILL ACHIEVE - LRK -

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Monday, June 17, 2013

Who Owns The Future

I have been off the air of recent with typing still a problem for the right hand/arm but saw this title mentioned in a PBS Newshour TV interview with Jaron Lanier and it fit in with the other news about the NSA phone snooping and my science fiction readings about possible transhuman futures and my viewing of the Canadian TV series, CONTINUUM, showing on my cable Scyfi channel, so a bit of left hand single finger poking. :-)

I have also been reading Alvin Toffler's 1970 book, "Future Shock" with thoughts about where our rapidly changing technology is taking us so I thought I would pass on some of the info for your consideration and hope the future treats you well. (however you chose to shape it)
- LRK -
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Who Owns The Future?

"Everyone complains about the Internet, but no one does anything about it...except for Jaron Lanier."
—Neal Stephenson, bestselling author of Reamde and Cryptonomicon

“Who Owns the Future? explains what’s wrong with our digital economy, and tells us how to fix it. Listen up!”
—George Dyson, bestselling author of Turing’s Cathedral

"Who Owns the Future? is a deeply original and sometimes startling read. Lanier does not simply question the dominant narrative of our technological age, but picks it up by the neck and shakes it. A refreshing and important book that will make you see the world differently."
— Tim Wu, author of The Master Switch

“This book is rare. It looks at technology with an insider’s knowledge, wisdom, and deep caring about human beings. It’s badly needed.”
—W. Brian Arthur, author of The Nature of Technology

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Jaron Lanier from Wikipedia.
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Jaron Zepel Lanier (/ˈdʒɛərɨn lɨˈnɪər/, born 3 May 1960) is an American computer scientist, best known for popularizing the term virtual reality(VR). A pioneer in the field of VR, Lanier and Thomas G. Zimmerman left Atari in 1985 to found VPL Research, Inc., the first company to sell VR goggles and gloves. In the late 1990s, Lanier worked on applications for Internet2, and in the 2000s, he was a visiting scholar at Silicon Graphics and various universities. More recently, he has acted as an advisor to Linden Lab on their virtual world product Second Life, and as "scholar-at-large" at Microsoft Research where he has worked on the Kinect device for Xbox 360.
Lanier is also known as a composer of classical music and a collector of rare instruments; his acoustic album, Instruments of Change (1994) features Asian wind and string instruments such as the khene mouth organ, the suling flute, and the sitar-like esraj. Lanier was the director of an experimental short film, and teamed with Mario Grigorov to compose the soundtrack to the documentary film, The Third Wave (2007). As an author, Lanier has written a column for Discover magazine; his book, You Are Not a Gadget (2010), is a critique of Web 2.0. In 2010, Lanier was nominated (by himself) in the TIME 100 list of most influential people.
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So the news has been a buzz with what the NSA may be doing in its quest to find the bad guy that might have overseas connections. Today's Internet networking and smart phones lets you share a lot of information about yourself. (Facebook, Twitter, etc.) Often other applications as well require you to share a lot of information about the hardware you are using and your connection information as well. Don't want to share, read the preferences well and then don't install the application if it doesn't let you opt out. Even so, if you use the Internet your actions my well be tracked.
- LRK -

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The United StatesNational Security Agency (NSA) maintains a database containing hundreds of billions of records of telephone calls made by U.S. citizens from the four largest telephone carriers in the United States: AT&TSBCBellSouth (all three now called AT&T), and Verizon.[1]
The existence of this database and the NSA program that compiled it was unknown to the general public until USA Today broke the story on May 10, 2006.[1] It is estimated that the database contains over 1.9 trillion call-detail records.[2] According to Bloomberg News, the effort began approximately seven months before the September 11, 2001 attacks.[3] As of June 2013, the database is code named MARINA and stores the metadata for at least five years.[4]
The records include detailed call information (caller, receiver, date/time of call, length of call, etc.) for use in traffic analysis and social network analysis, but do not include audio information or transcripts of the content of the phone calls.
The database's existence has prompted fierce objections. It is often viewed as an illegal warrantless search and a violation of the pen register provisions of the Foreign Intelligence Surveillance Act and (in some cases) the Fourth Amendment of the United States Constitution.
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NSA Ground Breaking for new computing center.
- LRK -

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Groundbreaking Ceremony Held for Computing Center

FORT MEADE, Md. - The National Security Agency and the U.S. Army Corps of Engineers broke ground today on the High Performance Computing Center-2, an NSA-run facility that will be located on base.
Photo of a digital keyhole
The project is an outgrowth of the Comprehensive National Cybersecurity Initiative (CNCI), which the White House launched in 2008 to provide a unified approach to securing America's digital infrastructure. Scheduled for completion in 2016, the center will help to carry out the CNCI's mission by protecting national security networks and providing U.S. authorities with intelligence and warnings about cyber threats.
Dignitaries who attended the ceremony included GEN Keith B. Alexander, Commander, U.S. Cyber Command/Director, NSA/Chief, CSS; Sen. Barbara A. Mikulski; Rep. C.A. "Dutch" Ruppersberger; Major General Todd T. Semonite, U.S. Army Corps of Engineers; COL Edward Rothstein, Garrison Commander, Fort George G. Meade; and Dr. Harvey Davis, NSA's Associate Director for Installations & Logistics.
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I enjoyed the season 1 episodes and now season 2 has started. I managed to view again season 1 on YouTube but there is a DVD out and many of the links have gone dark and a number of sites want you to down load a viewer and ask too many questions and want credit card information so beware.. http://www.imdb.com/title/tt1954347/  The SHOW CASE Canadian web site doesn't want to play nice here but has information of interest.  Just be careful of the outside PLAY NOW ads that want to down load software and don't go away when requested to close..http://www.showcase.ca/continuum/continuumepisodes.aspx

I like their special effects and wish I had some of the heads up displays.

Continuum - Second Listen 1/4 (one of four parts of Season 2, Episode 8) - Unless blocked - LRK -
Kiera's suspicions, confirmed finally; there were time jumpers before she and Liber8 came to the present. Now they're popping up dead, and she must find out who's behind it. Alec is kidnapped by Garza, acting on orders...from Alec's future self.[20] 
Continuum - Second Listen 2/4
Continuum - Second Listen 3/4
Continuum - Second Listen 4/4

Here is of the Continuum episodes.
- LRK -

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Continuum is a Canadian science fiction television series created by Simon Barry. It was first shown on the Showcase channel on May 27, 2012. It premiered in the U.S on the Syfy channel on January 14, 2013. The series revolves around Kiera Cameron (Rachel Nichols), a CPS "protector" (police officer) from the year 2077 who was transported back to 2012 with a group of terrorists called Liber8 who were scheduled for execution, before their time jump. Kiera must stop Liber8 from changing the past, so she disguises herself as a special agent, and teams up with Carlos Fonnegra (Victor Webster) and Alec Sadler (Erik Knudsen) to stop them. Along the way, she forms an alliance with Matthew Kellog (Stephen Lobo), a reformed member of Liber8.

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And books where you have to use your own imagination for the visuals.
- LRK -

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Last month I read "MORE THAN HUMAN - EMBRACING THE PROMISE OF BIOLOGICAL ENHANCEMENT" (non fiction) and "neXus" (fiction) by RAMEZ NAAM.

I found "MORE THAN HUMAN" (cr 2005) a light read of what was happening in biological enhancements back in 2005 time frame and his comments set the stage for the later fiction novel, "neXus", that is copyright 2013.

"neXus" starts out at Moffett Field, hanger 3, where there is a big drug party going on. This brought back memories of my being in VP-9 that was based in hanger 2 and although blImp hangers are certainly big enough to throw large drug parties I don't remember that being the case. :-)  Most of the story then goes on to unfold in the Bangkok,Thailand and points further north in Thailand, so again caught my attention. (my wife is Thai)  Several times Ramez uses phonetic transliteration of spoken Thai with English clarification which seemed to fit with my understanding of the language so a nice touch.

The action plays out with transhuman enhancements making for a lot action.  Would make for a bloody X-Box game.  Language a bit more explicit than I would use but fit the situations.

The preachiness of both books is that governments tend to do what THEY think is correct and people that are different often have laws passed against them and which use others to carry out orders that may be against humanity.

I grew up during the McCarthy witch hunts for suspected communists so again caught my attention.

LRK
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And if the Internet becomes intelligent.
- LRK -

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Wake, also called WWW: Wake, is a 2009 novel written by Canadian novelist Robert J. Sawyer. It is the first installment in the WWW Trilogyand was followed by two sequels, Watch (2010) and Wonder (2011). An audio book was released on 7 April 2009.
Wake details the spontaneous emergence of an intelligence on the World Wide Web, called Webmind. It gains sentience through the efforts of Caitlin Decter, a 15-year-old blind girl who gains sight through a new treatment that allows her optic nerve to correctly decode the visual signals from her retinas. Caitlin struggles to understand and communicate with the emerging technological intelligence, as she is its only contact to the real world. Subplots involve a deadly disease outbreak in China and its cover-up, and a chimpanzeebonobo hybrid, Hobo, whose perception of the world is altered after a web call with an orangutan.
Sawyer developed the initial idea for Wake in January 2003 when he wrote in his diary about the emergence of consciousness on the World Wide Web. The novel was named a 2010 Hugo Award nominee in the category for Best Novel.
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Thanks for looking up with me.  
- LRK -
Future Shock is a book written by the futurist Alvin Toffler in 1970. In the book, Toffler defines the term "future shock" as a certain psychological state of individuals and entire societies. His shortest definition for the term is a personal perception of "too much change in too short a period of time". The book, which became an international bestseller, grew out of an article "The Future as a Way of Life" in Horizon magazine, Summer 1965 issue.[1][2][3][4] 

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Encrypting Your Email Works, Says NSA Whistleblower Edward Snowden
In the “ask me anything” format made famous by Reddit, NSA whistleblower Edward Snowden returned to the Guardian’s website this morning to answer questions from the general public as part of a live event known as “AskSnowden.”
It was a fascinating exchange, and you can see the whole thing here — and we’ll have a rundown of the full event here soon. But there was one standout bit of good news from Snowden along with the disturbing details of the government’s surveillance of our web activity: Encryption works as a method to keep your personal data private.
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WHAT THE MIND CAN CONCEIVE, AND BELIEVE, IT WILL ACHIEVE - LRK -

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